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- SDEF
- //
- // The file declaration section
- //
- path models/informgun
- origin -5 4 2
- scale 1.5
-
- // Base Model
- asrifle_base.sbm
-
- // Skins
- normal asrifle_base.tga
-
- // Normal Animations
- fire1 asrifle_fire.sam
- idle1 asrifle_idle1.sam
- idle2 asrifle_idle2.sam
- idle3 asrifle_idle3.sam
-
- //
- // Define model group areas
- id 200 group weapon bone barrel 0 180 90
- id 210 group weapon bone eject
-
-
- //
- // The initialization section
- //
- !init:
- //
- // Define the animation sound references
- //
- client aliascache snd_fire1 "weapons/informer/mix2.wav"
-
- //
- // The main section
- //
- !main:
- //
- // Define the client/server animation references
- //
-
- client fire1 first randomsound snd_fire 1
- server fire1 first shoot
-
-